FAW Magic Decoy
DMGSummonConstruct
Whitesmith · Max level 30
Description: Build an FAW Magic Decoy lasting 120 sec. It grants all constructs and its master within 15 m +1% physical attack and defense, and every 20 sec adds a guard stack to nearby constructs that blocks 3 hits. The Magic Decoy dies after taking 20 hits.
Levels
| Lv | SP | Cast | CD | Range | Effect |
|---|---|---|---|---|---|
| 1 | 10 | — | 20s | 5 | Build an FAW Magic Decoy lasting 120 sec. It grants all constructs and its master within 15 m +1% physical attack and defense, and every 20 sec adds a guard stack to nearby constructs that blocks 3 hits. The Magic Decoy dies after taking 20 hits. |
| 2 | 10 | — | 20s | 5 | Build an FAW Magic Decoy lasting 120 sec. It grants all constructs and its master within 15 m +2% physical attack and defense, and every 20 sec adds a guard stack to nearby constructs that blocks 4 hits. The Magic Decoy dies after taking 22 hits. |
| 3 | 10 | — | 20s | 5 | Build an FAW Magic Decoy lasting 120 sec. It grants all constructs and its master within 15 m +3% physical attack and defense, and every 20 sec adds a guard stack to nearby constructs that blocks 5 hits. The Magic Decoy dies after taking 24 hits. |
| 4 | 10 | — | 20s | 5 | Build an FAW Magic Decoy lasting 120 sec. It grants all constructs and its master within 15 m +4% physical attack and defense, and every 20 sec adds a guard stack to nearby constructs that blocks 6 hits. The Magic Decoy dies after taking 26 hits. |
| 5 | 10 | — | 20s | 5 | Build an FAW Magic Decoy lasting 120 sec. It grants all constructs and its master within 15 m +5% physical attack and defense, and every 20 sec adds a guard stack to nearby constructs that blocks 7 hits. The Magic Decoy dies after taking 28 hits. |
| 6 | 10 | — | 20s | 5 | Build an FAW Magic Decoy lasting 120 sec. It grants all constructs and its master within 15 m +6% physical attack and defense, and every 20 sec adds a guard stack to nearby constructs that blocks 8 hits. The Magic Decoy dies after taking 30 hits. |
| 7 | 10 | — | 20s | 5 | Build an FAW Magic Decoy lasting 120 sec. It grants all constructs and its master within 15 m +7% physical attack and defense, and every 20 sec adds a guard stack to nearby constructs that blocks 9 hits. The Magic Decoy dies after taking 32 hits. |
| 8 | 10 | — | 20s | 5 | Build an FAW Magic Decoy lasting 120 sec. It grants all constructs and its master within 15 m +8% physical attack and defense, and every 20 sec adds a guard stack to nearby constructs that blocks 10 hits. The Magic Decoy dies after taking 34 hits. |
| 9 | 10 | — | 20s | 5 | Build an FAW Magic Decoy lasting 120 sec. It grants all constructs and its master within 15 m +9% physical attack and defense, and every 20 sec adds a guard stack to nearby constructs that blocks 11 hits. The Magic Decoy dies after taking 36 hits. |
| 10 | 10 | — | 20s | 5 | Build an FAW Magic Decoy lasting 120 sec. It grants all constructs and its master within 15 m +10% physical attack and defense, and every 20 sec adds a guard stack to nearby constructs that blocks 12 hits. The Magic Decoy dies after taking 40 hits. |
| 11 | 10 | — | 20s | 5 | Build an FAW Magic Decoy lasting 120 sec. It grants all constructs and its master within 15 m +10% physical attack and defense and +2% ASPD factor, and every 20 sec adds a guard stack to nearby constructs that blocks 12 hits. The Magic Decoy dies after taking 40 hits. |
| 12 | 10 | — | 20s | 5 | Build an FAW Magic Decoy lasting 120 sec. It grants all constructs and its master within 15 m +10% physical attack and defense and +4% ASPD factor, and every 20 sec adds a guard stack to nearby constructs that blocks 12 hits. The Magic Decoy dies after taking 40 hits. |
| 13 | 10 | — | 20s | 5 | Build an FAW Magic Decoy lasting 120 sec. It grants all constructs and its master within 15 m +10% physical attack and defense and +4.9% ASPD factor, and every 20 sec adds a guard stack to nearby constructs that blocks 12 hits. The Magic Decoy dies after taking 40 hits. |
| 14 | 10 | — | 20s | 5 | Build an FAW Magic Decoy lasting 120 sec. It grants all constructs and its master within 15 m +10% physical attack and defense and +5.8% ASPD factor, and every 20 sec adds a guard stack to nearby constructs that blocks 12 hits. The Magic Decoy dies after taking 40 hits. |
| 15 | 10 | — | 20s | 5 | Build an FAW Magic Decoy lasting 120 sec. It grants all constructs and its master within 15 m +10% physical attack and defense and +6.7% ASPD factor, and every 20 sec adds a guard stack to nearby constructs that blocks 12 hits. The Magic Decoy dies after taking 40 hits. |
| 16 | 10 | — | 20s | 5 | Build an FAW Magic Decoy lasting 120 sec. It grants all constructs and its master within 15 m +10% physical attack and defense and +7.6% ASPD factor, and every 20 sec adds a guard stack to nearby constructs that blocks 12 hits. The Magic Decoy dies after taking 40 hits. |
| 17 | 10 | — | 20s | 5 | Build an FAW Magic Decoy lasting 120 sec. It grants all constructs and its master within 15 m +10% physical attack and defense and +8.5% ASPD factor, and every 20 sec adds a guard stack to nearby constructs that blocks 12 hits. The Magic Decoy dies after taking 40 hits. |
| 18 | 10 | — | 20s | 5 | Build an FAW Magic Decoy lasting 120 sec. It grants all constructs and its master within 15 m +10% physical attack and defense and +9.4% ASPD factor, and every 20 sec adds a guard stack to nearby constructs that blocks 12 hits. The Magic Decoy dies after taking 40 hits. |
| 19 | 10 | — | 20s | 5 | Build an FAW Magic Decoy lasting 120 sec. It grants all constructs and its master within 15 m +10% physical attack and defense and +10.3% ASPD factor, and every 20 sec adds a guard stack to nearby constructs that blocks 12 hits. The Magic Decoy dies after taking 40 hits. |
| 20 | 10 | — | 20s | 5 | Build an FAW Magic Decoy lasting 120 sec. It grants all constructs and its master within 15 m +10% physical attack and defense and +11.2% ASPD factor, and every 20 sec adds a guard stack to nearby constructs that blocks 12 hits. The Magic Decoy dies after taking 40 hits. |
| 21 | 10 | — | 20s | 5 | Build an FAW Magic Decoy lasting 120 sec. It grants all constructs and its master within 15 m +10% physical attack and defense and +12.1% ASPD factor, and every 20 sec adds a guard stack to nearby constructs that blocks 12 hits. The Magic Decoy dies after taking 40 hits. |
| 22 | 10 | — | 20s | 5 | Build an FAW Magic Decoy lasting 120 sec. It grants all constructs and its master within 15 m +10% physical attack and defense and +13% ASPD factor, and every 20 sec adds a guard stack to nearby constructs that blocks 12 hits. The Magic Decoy dies after taking 40 hits. |
| 23 | 10 | — | 20s | 5 | Build an FAW Magic Decoy lasting 120 sec. It grants all constructs and its master within 15 m +10% physical attack and defense and +13.9% ASPD factor, and every 20 sec adds a guard stack to nearby constructs that blocks 12 hits. The Magic Decoy dies after taking 40 hits. |
| 24 | 10 | — | 20s | 5 | Build an FAW Magic Decoy lasting 120 sec. It grants all constructs and its master within 15 m +10% physical attack and defense and +14.8% ASPD factor, and every 20 sec adds a guard stack to nearby constructs that blocks 12 hits. The Magic Decoy dies after taking 40 hits. |
| 25 | 10 | — | 20s | 5 | Build an FAW Magic Decoy lasting 120 sec. It grants all constructs and its master within 15 m +10% physical attack and defense and +15.7% ASPD factor, and every 20 sec adds a guard stack to nearby constructs that blocks 12 hits. The Magic Decoy dies after taking 40 hits. |
| 26 | 10 | — | 20s | 5 | Build an FAW Magic Decoy lasting 120 sec. It grants all constructs and its master within 15 m +10% physical attack and defense and +16.6% ASPD factor, and every 20 sec adds a guard stack to nearby constructs that blocks 12 hits. The Magic Decoy dies after taking 40 hits. |
| 27 | 10 | — | 20s | 5 | Build an FAW Magic Decoy lasting 120 sec. It grants all constructs and its master within 15 m +10% physical attack and defense and +17.5% ASPD factor, and every 20 sec adds a guard stack to nearby constructs that blocks 12 hits. The Magic Decoy dies after taking 40 hits. |
| 28 | 10 | — | 20s | 5 | Build an FAW Magic Decoy lasting 120 sec. It grants all constructs and its master within 15 m +10% physical attack and defense and +18.4% ASPD factor, and every 20 sec adds a guard stack to nearby constructs that blocks 12 hits. The Magic Decoy dies after taking 40 hits. |
| 29 | 10 | — | 20s | 5 | Build an FAW Magic Decoy lasting 120 sec. It grants all constructs and its master within 15 m +10% physical attack and defense and +19.3% ASPD factor, and every 20 sec adds a guard stack to nearby constructs that blocks 12 hits. The Magic Decoy dies after taking 40 hits. |
| 30 | 10 | — | 20s | 5 | Build an FAW Magic Decoy lasting 120 sec. It grants all constructs and its master within 15 m +10% physical attack and defense and +20.2% ASPD factor, and every 20 sec adds a guard stack to nearby constructs that blocks 12 hits. The Magic Decoy dies after taking 40 hits. |