FAW Magic Decoy

FAW Magic Decoy

DMGSummonConstruct

Whitesmith · Max level 30

Description: Build an FAW Magic Decoy lasting 120 sec. It grants all constructs and its master within 15 m +1% physical attack and defense, and every 20 sec adds a guard stack to nearby constructs that blocks 3 hits. The Magic Decoy dies after taking 20 hits.

Levels

LvSPCastCDRangeEffect
110—20s5Build an FAW Magic Decoy lasting 120 sec. It grants all constructs and its master within 15 m +1% physical attack and defense, and every 20 sec adds a guard stack to nearby constructs that blocks 3 hits. The Magic Decoy dies after taking 20 hits.
210—20s5Build an FAW Magic Decoy lasting 120 sec. It grants all constructs and its master within 15 m +2% physical attack and defense, and every 20 sec adds a guard stack to nearby constructs that blocks 4 hits. The Magic Decoy dies after taking 22 hits.
310—20s5Build an FAW Magic Decoy lasting 120 sec. It grants all constructs and its master within 15 m +3% physical attack and defense, and every 20 sec adds a guard stack to nearby constructs that blocks 5 hits. The Magic Decoy dies after taking 24 hits.
410—20s5Build an FAW Magic Decoy lasting 120 sec. It grants all constructs and its master within 15 m +4% physical attack and defense, and every 20 sec adds a guard stack to nearby constructs that blocks 6 hits. The Magic Decoy dies after taking 26 hits.
510—20s5Build an FAW Magic Decoy lasting 120 sec. It grants all constructs and its master within 15 m +5% physical attack and defense, and every 20 sec adds a guard stack to nearby constructs that blocks 7 hits. The Magic Decoy dies after taking 28 hits.
610—20s5Build an FAW Magic Decoy lasting 120 sec. It grants all constructs and its master within 15 m +6% physical attack and defense, and every 20 sec adds a guard stack to nearby constructs that blocks 8 hits. The Magic Decoy dies after taking 30 hits.
710—20s5Build an FAW Magic Decoy lasting 120 sec. It grants all constructs and its master within 15 m +7% physical attack and defense, and every 20 sec adds a guard stack to nearby constructs that blocks 9 hits. The Magic Decoy dies after taking 32 hits.
810—20s5Build an FAW Magic Decoy lasting 120 sec. It grants all constructs and its master within 15 m +8% physical attack and defense, and every 20 sec adds a guard stack to nearby constructs that blocks 10 hits. The Magic Decoy dies after taking 34 hits.
910—20s5Build an FAW Magic Decoy lasting 120 sec. It grants all constructs and its master within 15 m +9% physical attack and defense, and every 20 sec adds a guard stack to nearby constructs that blocks 11 hits. The Magic Decoy dies after taking 36 hits.
1010—20s5Build an FAW Magic Decoy lasting 120 sec. It grants all constructs and its master within 15 m +10% physical attack and defense, and every 20 sec adds a guard stack to nearby constructs that blocks 12 hits. The Magic Decoy dies after taking 40 hits.
1110—20s5Build an FAW Magic Decoy lasting 120 sec. It grants all constructs and its master within 15 m +10% physical attack and defense and +2% ASPD factor, and every 20 sec adds a guard stack to nearby constructs that blocks 12 hits. The Magic Decoy dies after taking 40 hits.
1210—20s5Build an FAW Magic Decoy lasting 120 sec. It grants all constructs and its master within 15 m +10% physical attack and defense and +4% ASPD factor, and every 20 sec adds a guard stack to nearby constructs that blocks 12 hits. The Magic Decoy dies after taking 40 hits.
1310—20s5Build an FAW Magic Decoy lasting 120 sec. It grants all constructs and its master within 15 m +10% physical attack and defense and +4.9% ASPD factor, and every 20 sec adds a guard stack to nearby constructs that blocks 12 hits. The Magic Decoy dies after taking 40 hits.
1410—20s5Build an FAW Magic Decoy lasting 120 sec. It grants all constructs and its master within 15 m +10% physical attack and defense and +5.8% ASPD factor, and every 20 sec adds a guard stack to nearby constructs that blocks 12 hits. The Magic Decoy dies after taking 40 hits.
1510—20s5Build an FAW Magic Decoy lasting 120 sec. It grants all constructs and its master within 15 m +10% physical attack and defense and +6.7% ASPD factor, and every 20 sec adds a guard stack to nearby constructs that blocks 12 hits. The Magic Decoy dies after taking 40 hits.
1610—20s5Build an FAW Magic Decoy lasting 120 sec. It grants all constructs and its master within 15 m +10% physical attack and defense and +7.6% ASPD factor, and every 20 sec adds a guard stack to nearby constructs that blocks 12 hits. The Magic Decoy dies after taking 40 hits.
1710—20s5Build an FAW Magic Decoy lasting 120 sec. It grants all constructs and its master within 15 m +10% physical attack and defense and +8.5% ASPD factor, and every 20 sec adds a guard stack to nearby constructs that blocks 12 hits. The Magic Decoy dies after taking 40 hits.
1810—20s5Build an FAW Magic Decoy lasting 120 sec. It grants all constructs and its master within 15 m +10% physical attack and defense and +9.4% ASPD factor, and every 20 sec adds a guard stack to nearby constructs that blocks 12 hits. The Magic Decoy dies after taking 40 hits.
1910—20s5Build an FAW Magic Decoy lasting 120 sec. It grants all constructs and its master within 15 m +10% physical attack and defense and +10.3% ASPD factor, and every 20 sec adds a guard stack to nearby constructs that blocks 12 hits. The Magic Decoy dies after taking 40 hits.
2010—20s5Build an FAW Magic Decoy lasting 120 sec. It grants all constructs and its master within 15 m +10% physical attack and defense and +11.2% ASPD factor, and every 20 sec adds a guard stack to nearby constructs that blocks 12 hits. The Magic Decoy dies after taking 40 hits.
2110—20s5Build an FAW Magic Decoy lasting 120 sec. It grants all constructs and its master within 15 m +10% physical attack and defense and +12.1% ASPD factor, and every 20 sec adds a guard stack to nearby constructs that blocks 12 hits. The Magic Decoy dies after taking 40 hits.
2210—20s5Build an FAW Magic Decoy lasting 120 sec. It grants all constructs and its master within 15 m +10% physical attack and defense and +13% ASPD factor, and every 20 sec adds a guard stack to nearby constructs that blocks 12 hits. The Magic Decoy dies after taking 40 hits.
2310—20s5Build an FAW Magic Decoy lasting 120 sec. It grants all constructs and its master within 15 m +10% physical attack and defense and +13.9% ASPD factor, and every 20 sec adds a guard stack to nearby constructs that blocks 12 hits. The Magic Decoy dies after taking 40 hits.
2410—20s5Build an FAW Magic Decoy lasting 120 sec. It grants all constructs and its master within 15 m +10% physical attack and defense and +14.8% ASPD factor, and every 20 sec adds a guard stack to nearby constructs that blocks 12 hits. The Magic Decoy dies after taking 40 hits.
2510—20s5Build an FAW Magic Decoy lasting 120 sec. It grants all constructs and its master within 15 m +10% physical attack and defense and +15.7% ASPD factor, and every 20 sec adds a guard stack to nearby constructs that blocks 12 hits. The Magic Decoy dies after taking 40 hits.
2610—20s5Build an FAW Magic Decoy lasting 120 sec. It grants all constructs and its master within 15 m +10% physical attack and defense and +16.6% ASPD factor, and every 20 sec adds a guard stack to nearby constructs that blocks 12 hits. The Magic Decoy dies after taking 40 hits.
2710—20s5Build an FAW Magic Decoy lasting 120 sec. It grants all constructs and its master within 15 m +10% physical attack and defense and +17.5% ASPD factor, and every 20 sec adds a guard stack to nearby constructs that blocks 12 hits. The Magic Decoy dies after taking 40 hits.
2810—20s5Build an FAW Magic Decoy lasting 120 sec. It grants all constructs and its master within 15 m +10% physical attack and defense and +18.4% ASPD factor, and every 20 sec adds a guard stack to nearby constructs that blocks 12 hits. The Magic Decoy dies after taking 40 hits.
2910—20s5Build an FAW Magic Decoy lasting 120 sec. It grants all constructs and its master within 15 m +10% physical attack and defense and +19.3% ASPD factor, and every 20 sec adds a guard stack to nearby constructs that blocks 12 hits. The Magic Decoy dies after taking 40 hits.
3010—20s5Build an FAW Magic Decoy lasting 120 sec. It grants all constructs and its master within 15 m +10% physical attack and defense and +20.2% ASPD factor, and every 20 sec adds a guard stack to nearby constructs that blocks 12 hits. The Magic Decoy dies after taking 40 hits.